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Sandy PetersenAmerican game designer
Date of Birth: 16.09.1955
Country: USA |
Content:
Biography of Sandy Petersen
Sandy Petersen, an American game designer, was born on September 16, 1955, in St. Louis, Missouri. He developed a passion for H.P. Lovecraft's work after discovering his father's wartime edition of "The Dunwich Horror and other Weird Tales." Petersen studied zoology at the University of California, Berkeley, where he obtained his bachelor's degree.

Game Design Career
In 1974, Petersen became interested in role-playing games after discovering "Dungeons & Dragons." He went on to become the lead developer of the critically acclaimed game "Call of Cthulhu," published in 1981. During his time at Chaosium, he co-authored the second edition of "RuneQuest" and wrote several well-received supplements, including "Trollpak." He continues to play role-playing games, actively participating in gaming conferences and organizing free-form role-playing sessions.
Petersen briefly worked at Microprose, where he contributed to the development of video games such as "Darklands," "Hyperspeed," "Lightspeed," "Sid Meier's Pirates!," and "Sword of the Samurai." He also made significant contributions to the development of "Civilization." Intrigued by the first-person shooter "Wolfenstein 3D," Petersen joined id Software in 1993. He created 19 levels for the game, with 8 of them based on early sketches by Tom Hall. He later designed 17 levels for "Doom III" and 7 levels for "Quake." His love for Lovecraft's work greatly influenced the appearance of monsters in these games.
In June 1997, Petersen left id Software and joined Ensemble Studios. He worked on several games in the "Age of Empires" series, including "Rise of Rome," "Age of Kings," and "The Conquerors." During this time, he was an active member of the internet forums at HeavenGames, registered under the username "ES_Sandyman." He created several highly popular threads called "Ask Sandyman," where forum members could ask him anything, although he didn't answer all questions.
Since 2009, when Ensemble Studios closed, Petersen has been teaching game design at South Methodist University. He is currently the Creative Director at Barking Lizards Technologies. Despite being a Mormon, Petersen's religious beliefs do not hinder his involvement in the development of games that incorporate demonic themes. When working on "Doom," he famously told John Romero, "The demons in this game don't bother me at all. They are just drawings. Besides, they're the bad guys."
Petersen is married and has five children and three grandchildren. He is also involved in the publishing of the "Arcane: Penny Dreadfuls for the 21st Century" magazine.

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